Identité
Nom : William Robert
Shadow name : Freerunner 038
Concept : Hacker paraplégique
Vertue : Fortitude
Vice : Pride
Voie : Obrimos
Ordre : Free council
Legacy : Transhuman Engineers
Attributs :
Mental : (1st attribute)
Intelligence : ****
Wits : *
Resolve : ****
Physical : (3rd attribute)
Strenght : *
Dexterity : **
Stamina : ***
Social : (2nd attribute)
Presence : *
Manipulation : **
Composure : ***
Compétences :
Mental : (1st skills, 11 pts)
Academics : **
Computer (Specialized in A.I. and Hacking) : ****
Crafts : **
Investigation : * (+1, 3 XP)
Medicine :
Occult :
Politics :
Science (Specialized in Physic) : ***
Physique : (3rd skills, 4 pts)
Athletics :
Brawl :
Drive : **
Firearms : **
Larceny :
Stealth :
Survival :
Weaponry :
Social : (2nd skills, 7 pts)
Animal Ken :
Empathy : ***
Expression :
Intimidation :
Persuasion : **
Socialize :
Streetwise :
Subterfuge : **
Avantages :
Normaux :
Defense : 2 (mouais, paraplégique...)
Health : (8 carrés)
[][][][][][][][] (mettre le nombre adéquat)
Initiative : 5
Wisdom : 7
Speed : 1
Willpower : 7/7
De mage :
Secret magique : Craft, Persuasion et Science
Gnosis : 3
Mana : 7/10
Outils magiques :
Favorite arcana : Force and Prime
Inferior arcanum : Spirit
Nimbus :
Rotes :
Ventriloquist (Sound Mastery) --> Resolve + Science + Forces --> 4 + 3 + 3 + 1 (SM) =11 dice
Remote Viewing (Scrying) --> Intelligence + Investigation + Space --> 4 + 0 + 2 = 6 dice
Eyes on the Prize (Finder) --> Intelligence + Investigation + Space --> 4 + 0 + 2 = 6 dice
Arcana :
Death :
Fate :
Forces : ***
Life :
Matter : * (+1, 7 XP)
Mind :
Prime : ** (+1, 12 XP)
Spirit :
Space : **
Time :
Atouts & Handicaps :
Atout :
Gnosis (6 pts...)
High speech (free)
Unseen sense (free)
Sanctum *
Ressource ** (+2, 4 XP)
Destiny *** (+ 3, 6 XP)
Status (Consilium) **
Handicap :
Paraplégique
Legacy : The Transhuman Engineers
1st: Connection
This attainment grants the Prime Mover both the Forces 1 effect “Tune In” (see Mage: The Awakening, p. 164) and the Forces 2 effect “Transmission” (see Mage: The Awakening, p. 167). Without cost, the mage can home in on any one wireless transmission with a successful Wits + Science roll. This includes transmissions of satellite television, cell phones, radio, walkie-talkie traffic, police bands and Internet wireless transmissions. The character hears the information transmitted. She cannot establish a visual connection with this information unless the player rolls an
exceptional success on the Wits + Science roll. Once the mage can hear a transmission, she can interrupt it with her own voice. She literally hijacks the feed, speaking over whatever television transmission or cell phone conversation is going on. Anyone listening or watching that particular feed at that particular moment will hear the mage speaking. The mage’s hijacked transmission is limited to a number of minutes equal to her Gnosis score. A Prime Mover can limit her transmission to one receiver. In this way, her voice comes through to only one television set, cell phone, walkie-talkie or radio of her choosing. If she cannot see the target, however, the mage must have a sympathetic link to him. This can be the standard hair, blood sample or nail clippings, but the Engineers prefer to achieve this link through Social Security numbers, RFID (Radio Frequency IDentification) badges from a person’s employer or the exact GPS coordinates of the target’s current location.